Sometimes, you can find special Kairobots on these missions, and your own army can level up to become stronger with experience.Įverything you do in Kairobotica will cost some money, but making money is a steady, continuous stream if you do well. You can also send your Kairobots out on patrol to defend various planets by engaging in battle with other dangerous life forms. You’re in charge of commanding the Kairobot Corps, where you manufacture Kairobots that inhabit the homes, manage the factories to build more bots, farms to produce fresh food to attract tourists, and other tasks. If you have played any other Kairosoft game, then you know the drill of the gameplay here.
The soundtrack is quirky and the sound effects are fun, like the rest of their titles. The animations in Kairobotica are smooth and fluid as you watch the bustling colony grow and engage in battle with various foes. I love their style, because the character sprites are cute and filled with personality, and the environments are always colorful, lush, and detailed. Kairobotica features the same pixelated graphics that you know from other Kairosoft games. That’s pretty cool, if you think about it. And now we learn that there are more than one of them, and they are defending planets. The Kairosoft robot, that little character who always seems to make an appearance in the other Kairosoft games, is finally getting the recognition it deserves.
But what drew me in to this one is how meta it is. Note the lower/upper halves are completely separated from each other with no way across.Įarly game, you should have farms in the spots where you have lumber and ore buildings and trees, and instead of the fancy good shop, you'll have the tea shop and/or tofu shop.I know, I know - it’s just another Kairosoft game. Here are the screenshots of the final setup, note how everything is sectioned off and each workshop and the shops are completely detached from the rest of the village and can only be accessible via the 1 square path from each workshop. I believe a few others can learn strong back when you level them up high enough. Also, give the mushroom hat (there are only 2 in the entire game) to any work you get that has strong back (like momosuke). Make sure you do the emperor training ground early to get the scythe, tengui, and pony.You don't need pathing to houses as ninjas will walk to them no matter where they are, but they can't come out of them if there are no roads next to them (not a big deal for the super low work ninjas anyway like Jon). For the ones I like to use in battle, I keep them off on the hills to the top right area of the map. Put your highly productive ninjas in the houses that are near the production areas.Don't be afraid to stack up multiple wells, flower gardens, trees, etc until you can afford the best versions of those items. There really is no reason to have a completely connected village. Don't be afraid to separate off sections of your village.
The distance traveled between workshop to shop is extremely small, as is the distance from workshop to resources. In the setup, each shop has exactly 1 path from the workshop.